Dave found some old screenshots & gifs from when we first started working on Bomber Crew, so I thought I’d share some of them here. When we first started on Bomber Crew it had a 2D pixel art style. This didn’t last very long, as we realised it made it very difficult to see where…
There have been some recent changes in the way that I’m making games, and it’s made me think back to when I was growing up, and the games I made then. I’ve been pretty sensible with backups for the past 30 or so years, so I’ve got a surprising amount I can still show! “Alpha…
This is a short post I originally wrote for the Badlands Crew Steam News page, which was published on 11th November 2024. I’ve adapted it slightly for this website, but the content is mostly the same. The original post can be found here. The Wingnuts The Citadel is the main base of the player’s faction,…